Base64Pro Game Guides, Walkthroughs, and Launch Hubs
Find release dates, walkthrough routes, trophy planning, co-op answers, demo guides, and first-click recommendations built around what players usually search first.
Release date, platform, and the first page to read before launch.
Launch dayToday
Farming Simulator 26
Farming Simulator 26 is the portable-focused farming game from GIANTS Software for Nintendo Switch and mobile, featuring two maps, 120-plus machines, 15 crops, livestock, production chains, GPS guidance, and a new challenge system.
May 19, 2026SimulationNintendo Switch, iPhone, iPad, and Android devices
ZERO PARADES: For Dead Spies is an espionage CRPG from ZA/UM, listed for a May 21, 2026 PC release through Steam, Epic Games Store, and GOG, with PS5 planned in 2026 and systems built around skills, dice rolls, Dramatic Encounters, Tactical View, Pressures, and failure-forward choices.
May 21, 2026RPGPC via Steam, Epic Games Store, and GOG; PlayStation 5 planned in 2026
Paralives is an upcoming Early Access life simulation game where you build homes with gridless tools, create Parafolks in the Paramaker, explore an open-world town, share creations through Steam Workshop, and track roadmap features like pets, cars, and town editing.
Coffee Talk Tokyo is the new late-night cafe story game from Chorus Worldwide Games and Toge Productions, blending drink making, Tomodachill social reading, sprinkle stencils, and heartfelt Tokyo conversations across humans and yokai.
May 21, 2026Visual NovelPC via Steam, PlayStation 5, Xbox Series X|S, and Nintendo Switch
007 First Light is an espionage action-adventure origin story from IO Interactive A/S. Follow a young James Bond through MI6 training, spycraft, gadgets, stealth, action, and the path toward earning the number.
May 27, 2026Action AdventurePS5, Xbox Series X|S, PC via Steam and Epic Games Store; Nintendo Switch 2 later in summer 2026
Yes. All current game hubs are discoverable from the homepage through the hero carousel, trending row, and section-level entry points.
Why are some games marked upcoming instead of full walkthrough ready?
Because pre-release pages should stay honest. Upcoming games focus on verified store facts, trailers, demos, buyer questions, and launch-week planning until hands-on testing is possible.
Why does Directive 8020 get stronger guide depth?
It is already released, which means walkthrough, endings, trophy routing, deaths, and route verification can be grounded in actual play rather than speculation.
What is the best next click for a new visitor?
If you want a live game, open Directive 8020. If you want the next release, start with Project: Mist and move from its release facts into the first steps and co-op pages.